Sunday, January 30, 2011

Heat Transfer Just Right

I could definitely see how this lesson could be used in my middle school class. To get my students motivated I would start with the real world example of the McDonald's customer that sued over the temperature of the hot coffee that they spilled in their lap. Isn't that the reason there is now the warning on the cups that the contents may be hot. In my students' eyes it's a no brainer, but exploring the ridiculous is a great motivator for 7th graders.

To begin, I would start with the Goldilocks story and begin with the question "What is just right?" I would let my students offer answers that begin to develop a set of just right criteria. Then I would introduce the McDonald's lawsuit. I would have my students do research about the temperature of coffee after it has been brewed and what ideal temperatures are for drinking warm liquids. They could also investigate the different kinds of cups are used for serving hot takeout drinks. I hope this will lead my students to develop a scientific question like "Does the type of cup influence how long it takes for a hot beverage to cool enough to drink?" Instead of using coffee, we would test with hot chocolate.

Thirty minutes of wait time for measuring temperature is too long in a 50 minute science class. There will have to be modifications in the serving size or students will need to test the temperature more freuqently, at 3-5 minute intervals. Testing at time intervals will give the students data for analyzing. At the end of the total test time, students will use their data and knowledge of heat transfer to formulate a conclusion about which beverage container retains heat the best and what the wait time is before it is safely drinkable.

I think the real world application will be the motivator for my students to see how this affects them. It may also lead to conversation and questions about design. The ability to drink all of their test samples will also be a motivating factor...seventh graders like free food.

Friday, January 14, 2011

Marble Momentum

When first reading the question choices, I thought the answers seemed very obvious and did not know how I would be able to think about how inquiry would be at work. I was very wrong and probably ended up with more complexity than was necessary. I chose the question "How do different surfaces affect the momentum of marbles."
The first problem I encountered was how to apply the same amount of force on the marble to propel it across the surface. I started by flicking my finger against it, but realized there was no way to know for certain how much force was exerted each time. This meant I had to come up with some kind of launcher. I started looking through some of my kids old toys, like Hot Wheels race track, but none of them was an ideal fit. This meant I had to design my own marble shooter.

Designing the shooter fit in with the engineer design process because I had to plan, design, construct and test. I used a rubber band stretched across two nails in a board. I had to adjust how far apart the nails were and find an optimal point for stretching back the marble. It was actually kind of fun and my teenage kids got into helping me with it. Once construction was complete, I tested momentum on a hard floor, carpet, and bed. The results were what I expected, but I realized a lot more thought had to go into setting up the test.

I also learned more about impulse, the amount of time the force applied to an object. This was how long the marble was in contact with the rubber band the more it was pulled back. The more contact time between the two equalled great force and momentum. This was a bit of an "Aha" moment for me because I had a hands-on example of what had been explained in our text.

Through this inquiry experience, I saw how something I thought was very simple can actully turn into a more in-depth learning experience. For my seventh graders, I could have a bunch of materials for marble shooter building. This would incorporate EDP with inquiry. Even though I didn't go any further than momentum and impulse, the question could include further study of Newton's Laws. The possibilities are endless, but that can also be a problem. I would need to set limits on the number of concepts included in answering the question so it does not become too overwhelming or time consuming. However, students would definitely be encouraged to study further on their own.

Any time toys are used in the classrom, students see the relevance to their lives. It also makes learning more fun. From this activity I would like them to learn to ask questions that are testable, design a possible solution and draw conclusions based on their results. This turned out to be a lot more fun than I expected.